Fanart of Camp Dragonhead from Final Fantasy XIV, created in a 3D pixel art style inspired by Octopath Traveler. Scene created in Unreal Engine 5. All 3D assets modeled in Blender. Textures and character sprites created in Pyxel Edit and Photoshop. Finalist in the 2023 FFXIV Fanfest Art Contest
Some of my work on Witch, a cancelled RPG project by Heartstrings Studios. They show a sequence of demo levels that I designed and built in late 2022.
A Half-Life 2 level I made in 2023 which takes place in and around a partially-collapsed railway tunnel.